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complete_at

Function complete_at 

Source
pub fn complete_at(
    ast: &Ast,
    interner: &ThreadedRodeo,
    file_id: FileId,
    byte: u32,
    trigger: Option<char>,
) -> Vec<CompletionItem>
Expand description

Completion at the given byte position. trigger is Some('.') / Some('@') if the editor invoked us via a trigger character.